Director of Technology · Kent State University · College of Arts & Sciences

The technologist who never stopped building.

For more than two decades, Joshua A. Talbott has worked at the seam where technology meets people — leading teams, shipping products, training his voice, printing prototypes, and writing the occasional line of code that quietly makes someone's day easier. Less interested in machines than in what people can make with them.

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Years building
Director
of Technology
AI
Builder & tinkerer
Founder
Entrepreneur
Scroll — the story starts at eighteen
01 — Origin

Started at eighteen.

EST. 2002

At an age when most people are still deciding who they'll become, Joshua walked into Kent State University and started solving problems.

He arrived as a technical support hire — the person you call when nothing works and the deadline is now. More than twenty-three years later, he's still there, not because he stood still, but because he kept finding new things worth building.

The title changed many times on the way from a help desk to the office of a Director of Technology. The instinct behind it never did: take something apart, understand exactly how it works, then make it work better for the next person who needs it. Curiosity went in. Capability came out. That has been the whole pattern, repeated for two decades.

The arc

One institution. A dozen careers.

Tap any moment to open it. The throughline isn't a single job — it's a refusal to stop learning.

TAP TO EXPAND
02 — Leadership

Technology is only as good as the people it serves.

SCOPE · A COLLEGE

Running technology for an academic college isn't about owning the newest hardware. It's about clearing the path so that research happens, teaching lands, and a student's first idea doesn't die waiting for a login to work. Leadership, here, is mostly an act of removing friction for other people.

🧭
Strategy

Planning past the budget cycle

Mapping where education and technology are heading, then quietly building the foundation today so the institution is ready when tomorrow arrives.

🤝
Teams

Growing people, not just systems

Leading full-time staff and student employees — and treating the students as the point, not the labor. Many leave with a career that started here.

🏛️
Infrastructure

The plumbing nobody sees

Servers, networks, identity, and the unglamorous backbone that lets thousands of people simply press a button and have it work.

🔬
Research & learning

In service of the work

Supporting the labs, classrooms, and scholarship that are the real reason the university exists. The technology is a means; the discovery is the end.

🌊
Change

Steering, not forcing

Bringing a famously change-resistant environment along — patiently, with empathy, and with proof that the new way actually helps.

✳️
Philosophy

Technology as a human tool

Every decision answers to one test: does this give a real person more capability, more time, more room to create? If not, it isn't worth deploying.

03 — Artificial Intelligence

The goal was never to replace people. It was to give them leverage.

HANDS-ON · NOT HYPE

When the world started talking about artificial intelligence, Joshua did what he always does with a new tool — he stopped talking and started building. Not slide decks about the future, but working things that solve a problem in front of a real person today.

Language models

Words that do work

Putting modern language models to practical use — drafting, summarizing, searching, and answering — wired into the everyday workflows people actually live in.

Speech & translation

Closing the gap

Speech recognition and translation systems that let more people take part — removing the small frictions of language and access that quietly exclude.

Automation

Deleting the busywork

Automations that take the repetitive, soul-flattening tasks off people's plates and hand back the hours for the work only humans can do.

Open source

Experiments in the open

Tinkering with open-source models and tools — running, breaking, and rebuilding them to understand exactly where the capability is real and where it isn't.

04 — Ventures

Most people consume ideas. He ships them.

DESIGNED · TESTED · TRADEMARKED
Flagship product
TuTTi Bar

A bicycle handlebar rack that started as a personal annoyance and became a trademarked product. Every step done in-house: the idea sketched, the form designed, the prototype 3D-printed, the fit tested on real rides, the brand built, the name protected, and the unglamorous reality of manufacturing wrestled into something you can actually buy.

  • 01Design
  • 02Prototype
  • 033D print
  • 04Test
  • 05Brand
  • 06Trademark
  • 07Manufacture
DWG · TB-001 Ø REVISIONS UNTIL IT FIT
⚙️
Umbrella brand

Duh Industries

A creative-technology house for the experiments that don't fit a job description — where hardware, software, sound, and story get to collide and see what survives.

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Method

Build to learn

Every venture is a question made physical. The prototype is the argument; the test ride is the proof. Ideas only count once they exist in the world.

🪪
End to end

Founder, not just maker

Design through trademark, factory floor through shelf — the full, messy span of turning a sketch into something a stranger can hold.

05 — Creative Work

The same hands that wire a server tune a guitar.

SOUND · IMAGE · STORY

Engineering and art aren't opposites to Joshua — they're the same impulse pointed in different directions. Both are about making something out of nothing and caring about how it feels to the person on the other side.

🎚️
Production

Music production

Writing, recording, and producing — treating a track the way he treats a product: arranged, refined, and finished until it earns the listener's attention.

🎬
Film

Music videos

Pairing sound with image, directing the visual half of the story so the song arrives with a world around it.

📡
Narrative

Multimedia & documentary

Documentary-style projects and multimedia storytelling that explain, persuade, or simply make people feel something true.

🕹️
Interactive

Experiences you can touch

Interactive pieces — like the one you're reading right now — where code becomes a medium and the audience gets to move through the story themselves.

A spectrum of disciplines

Not one thing, done loudly. Many things, done with care.

TechnologyThe native language
EngineeringMake it real
DesignMake it considered
EducationPass it on
MusicMake it feel
EntrepreneurshipShip it
StorytellingMake it matter
06 — Off the clock

Curiosity doesn't keep office hours.

🚴
CyclingMiles to think
🏋️
FitnessDiscipline as practice
🎸
GuitarAlways one more chord
🎙️
Voice trainingAn instrument too
🎵
MusicMade, not just heard
📚
LearningThe lifelong habit
🧑‍🏫
TeachingKnowing by sharing
🛰️
Emerging techFirst in line to tinker
I've always been less interested in technology itself than in what people can create with it.
— Joshua A. Talbott
07 — Legacy

Titles fade. What you build for people stays.

Ask Joshua what he's proudest of and the answer won't be a job title or a product line. Companies pivot. Technology gets replaced on a schedule. The things that last are the people he's helped build a career, the family he's building a life with, and the small proof — repeated thousands of times — that a problem can be solved if someone cares enough to try.

That's the real inheritance he's working on: not a résumé, but a way of moving through the world. Stay curious. Build instead of complain. Leave the people and the place a little more capable than you found them. For his family and his community, that's the legacy worth more than any line on a CV.

For familyA model of curiosity and follow-through — proof that you can make a living and a life out of the things you genuinely love.
For studentsA first real job, a mentor, and a launchpad. Many careers in technology quietly started in his shop.
For communityTools, products, and fixes that make everyday life a measure easier for the people around him.
For the workA standard: technology should always serve the human, never the other way around.